Austroraptor joined the Evrima Public Branch in patch 0.21.772 on 3 August 2026. Pounce, surface water-jump, and daytime spearfishing are confirmed; strategy remains provisional while the live meta settles.
How to play in 60 seconds
The complete loop, from leaving spawn to knowing when the hunt is over.
- 01
Build a route around wetlands or coast with both land cover and a safe section for daytime fishing.
- 02
Use spearfishing to reduce the need for risky ground hunts, but scan the water for larger aquatic predators first.
- 03
Pounce isolated targets from an angle that preserves a return to water or cover.
- 04
Use the surface water-jump to clear banks and obstacles rather than surfacing predictably at the nearest beach.
Controls & core tools
Learn what each input is for before trying to combine them in a fight.
Pounce
Launches at a valid target for close control; verify current stamina and matchup behavior in the live build.
Water jump
Jumps from surface swimming to cross banks or water-based obstacles.
Spearfishing stance
Enters the daytime fishing stance using functionality similar to Pteranodon's spearfishing.
Grow without donating your run
Each stage changes how visible you are, what you can contest, and how far you can safely travel.
Use fish and low-risk shoreline food to learn the new movement kit. Do not treat semi-aquatic access as protection from Deinosuchus or from predators waiting on the obvious bank.
- Reference maturity
- Variable — check the live server settings
- Planning principle
- Change your route as size, visibility, and matchup risk change.
Diet & feeding
The in-game diet panel remains the live source of truth.
- Daytime fish obtained through spearfishing
- Live-diet prey near a safe shoreline exit
- Small carrion inspected from both land and water
- A land fallback route for periods when fishing is unavailable
Abilities
Think of these as parts of one hunting loop, not isolated attacks.
Pounce
Creates a committed close-range opening against a correctly chosen target.
Daytime spearfishing
Provides an aquatic feeding route without relying entirely on terrestrial prey.
Surface water-jump
Converts swimming momentum into obstacle clearance and less predictable shoreline movement.
Weaknesses & counterplay
These are the moments when the correct decision is usually to reset or leave.
- 01
New balance means matchup limits are still being learned
- 02
Fishing behavior is exposed to aquatic ambush
- 03
A bad pounce can strand the player away from water
- 04
Semi-aquatic movement does not equal Deinosuchus-level safety
Field strategy
Use this checklist before, during, and immediately after an encounter.
- 01
Practice water jump without a pursuer first
- 02
Enter fishing stance only after checking depth and ripples
- 03
Keep the bank exit in camera during a pounce setup
- 04
Expect hotfixes and recheck notes after every update
Austroraptor FAQ
Fast answers for the decisions players get wrong most often.
Is Austroraptor beginner friendly?
Moderately. Flexible feeding helps, but it is still new and its matchups are changing.
What should I learn first on Austroraptor?
Learn water jump, spearfishing, and the pounce exit as three separate drills.
Is Austroraptor better solo or in a group?
Solo can forage efficiently; a small group improves shoreline warning while the meta is still developing.
Where can I find the current Austroraptor diet?
Open the in-game character panel after spawning. Diet targets can change between patches and community servers, so the live panel is more reliable than a fixed species list.




